The Tribe of Saheila – Divinity: Original Sin II Guide
The Tribe of Saheila – Divinity: Original Sin II Guide
The Tribe of Saheila is one of the many Quests found in Divinity: Original Sin
Divininty original Sin 2-Walkthrough part 5 (The Imprisoned Elf)
Speak with Amyro or Griff
Speak with Amyro
Speak with Stingtail
Speak with Griff
There are 3 ways to acquire this quest, first, talk to Griff, Amyro or Saheila. Griff is in the kitchen area of Fort Joy and so is Amyro (in the cage). Saheila is in the Caverns south of Fort Joy. Griff will ask you to find the missing supplies and speaking to Amyro after speaking to Griff will yield a clue (Oranges). You can ask the NPCs if they have seen anything unusual, but none provide useful answers except a rat located near the kitchen (requires Pet Pal).
The real thief is a lizard named Stingtail, he is on the south beach, always sleeping, and smells like oranges. You can persuade Stingtail to hand you Griff’s supplies, or take them by force. If Sebille is in your party she will want to talk to him and will, as a result, kill him if you let her. Since she must kill him to advance her quest line, it is advised you keep her away from the group somewhere until after you’ve acquired the “oranges”. Once the oranges have been acquired, you can bring her over and let her kill him (he is a Pyrokinetic Skills vendor so buy whatever you want first).
Return to Griff with his supplies, he will ask you to turn the thief in. If you refuse, he and his entire crew will attack, but you can get all the money back in previous tradings if you defeat him. If you turn in Stingtail he will be killed by an assassin the next time you see him.
Release Amyro, and he gives you an amulet and asks you to pass the elves of Shoulder and tell them Saheila is here.
Subscribe to stay tuned on my videos https://www.youtube.com/channel/UCxszQ6CGR3R-pi2-K6qG5xw
Follow my twitter : https://twitter.com/The_Loot_GaMer
Follow my Instagram:https://www.instagram.com/the_loot_gamer/
Follow my facebook:https://www.facebook.com/lootgamer
Divinity: Original Sin 2 – 100% Walkthrough Part 36: Arena (CO-OP Tactician)
Chapter IV – Reaper’s Coast
Map of quests and quest givers
They Shall Not Pass
Lost And Found
Hide And Seek
Red Ink In The Ledger
A Trial For All Seasons
The Elven Seer
The Wrecked Caravan
The Missing Magisters
On The Ropes
Eithne The Trader
A Generous Offer
The Midnight Oil
The Reluctant Servants
Shadow Over Driftwood
A Taste Of Freedom
Love Has A Price
Heroes Of The Rest
Burying The Past
Counting Your Chicken
The Three Altars
The Law Of The Order
All In The Family
A Hunter Of Wicked Things
The Bark’s Bite
The Ugly Little Bird
The Forgotten And The Damned
The Silent One
Bound By Pain
Delusions of Grandeur
A Web of Desire
An Existential Crisis
A Men And His Dog
The Dirftwood Arena
Treated Like Cattle
Window Of Oportunity
No Way Out
A Rare Prey
The Tribe Of Saheila
The Burning Prophet
A Danger To Herself And Others
Grebb The Scholar
Drowning Her Sorrows
The Snoozing Adventurer
Stranger In A Strande Land
An Eye For An Eye
No Laughing Matters
The Stoic Spirit
The player is again taken to a fantasy world known as Rivellon, though the story is set about a thousand years after the events depicted in Divinity: Original Sin (right after Beyond Divinity). However, this time the player assumes the role of a character that uses the power of the Source – in contrast to that, the predecessing game placed the player in control of two hunters that were after the adepts of this forbidden magic. The conflict between the two groups continues on, and the player-controlled character is on the run from the representatives of the Order trying to track them down. Simultaneously, the protagonist struggles to put an end to the crisis caused by the invasion of monsters from the Void (this resulted from the death of the Divine). This entire layout also brings an atmosphere that is different to that offered by the first Original Sin, as it is visibly heavier and more serious here.
This time around, the player begins with creating one, central character that represents one of several available races. Another important novelty in the character creation process is constituted by assigning a biographic background to one’s avatar. Depending on the protagonist’s background (also, they can be male or female), the inhabitants of the game world react to their presence in various ways and can even give them different quests. As a result, the role-playing layer of the game is more profound than in the predecessing game, and problems placed in front of the protagonist can be solved in more ways.
Divinity: Original Sin II for PC, PS4 and XONE extends the mechanics developed in the previous installments. The largest changes were introduced into the combat system, as an ability to climb platforms or towers was added, and the influence of heights on characters’ fighting abilities was taken into account. Action points are calculated here in a slightly simplified way, and performing most actions costs 1-3 points. Furthermore, the creators included new skills and element combinations – making a good use of these can tip the balance in favour of the player’s victory in combat. The powers of the Source constitute another novelty; although the player is required to refill the special Source points in order to use those powers, they gain access to exceptionally powerful and dangerous abilities in so doing.
As previously, the adventure can be experienced in the co-op mode, this time for up to 4 players. Interestingly however, cooperation can easily turn into rivalry, as because of different backgrounds, characters can have contradictory goals to be achieved in the same situations.
Apart from that, Larian Studios included a separate, PvP mode, which places groups of four players against one another on arenas designed with creativity. The participants take on the roles of pre-defined characters and compete against one another in different variations of such classic modes as Free-for-All, Capture the Flag or King of the Hill.
Divinity: Original Sin II for PC, PS4 and XONE utilizes an enhanced version of the engine used in production of Divinity: Original Sin, that is, the Divinity Engine 3.0. This technology provides significantly better graphics than in the previous Divinity game, apart from more advanced physics and support for DirectX 12.
Title: Divinity: Original Sin 2 – Definitive Edition
Genre: Adventure, RPG, Strategy
Developer: Larian Studios
Publisher: Larian Studios
Release Date: 31 Aug, 2018
#DivinityOriginalSin2 #Walkthrough #Guide
DIVINITY ORIGINAL SIN 2 – Hide & Seek Quest Walkthrough
(2017) Divinity Original Sin 2 Hide and Seek Quest Walkthrough
Paypal: [email protected]
Video explaining why i have decided to implement donations to the channel:
Thank you all for the support!
VIDME Channel Link:
CO-OP GAMEPLAY VIDEOS, TRAILERS, REACTIONS AND MORE:
HRVATSKI CO-OP KANAL ZA BALKANCE:
Divinity: Original Sin 2 – Lohse and Saheila’s fight (Eliminate saheila and her companions)
When you reach elves cave in Fort Joy and start a conversation with Saheila in presence of Lohse, Lohse wish to speak privately with Saheila. As soon as both are done speaking, fight ensues.
There are ways to avoid the fight, but seriously, what kind of a person would do that !!!
Full private conversation between Lohse and Saheila: https://www.youtube.com/watch?v=Y_g6foyhz84
Original Sin 2 Playlist: https://www.youtube.com/playlist?list=PL_l3PEDN9zYj8b8oSiUtDq2SKxLyDaeEz